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MWM Killing Floor: Regular Map Servers



Killing Floor: In The Beginning...
64.17.101.78:7707



In the beginning, when the creatures first escaped from the lab, there were not many of them. They had also not mastered their new "skills", didn't understand the power of the "pack", and didn't know how much damage they could inflict on the world. In the beginning, they had less power, less maneuverability, less speed, less strength. The larger more powerful creatures were scarce, and the humans were just getting to understand the zombies, understand what they can do and how to defeat them.

This server is for the beginners, set on the "Beginners" setting for difficulty. This is the place to learn the maps, learn the best way to kill the creatures, learn about the weapons, and learn how to use the weapons. It is a standard server with the standard map rotation. This is also a good place to learn teamwork, because you may be able to take out all 10 waves on your own here, but the Patriarch is still a creature to be careful attacking. On this server, you can learn how teamwork is to be used in this game. You can also learn what rooms are good for hiding and what tactics work and do not work against the creatures.

A level 3+ skill in any class may make you feel like this server is too easy, but add in 5 other players and you may feel differently.



Killing Floor: Staying Alive
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So you have survived the maps on Beginner. You have learned the basics of the game. You have learned how to defeat each type of Zombie….well THEY have also learned a thing or two about YOU. They learned your flesh tastes good. They learned how to gang up on you. They learned how to run faster, they learned the groupings of them which defeat you. They learned how to be stronger. They learned how to run faster. They learned how to surround you!

This server is set on "Normal" difficulty. You will find that it takes more than a level 3 flamer to defeat the waves of incoming creatures. You will find that you as a level 3 flamer can empty an entire clip into a Flesh Pounder and he still keeps coming. You will learn that blowing off the head of the Flesh Pounder also does not stop him. You will learn you cannot run from the Scrake…he runs faster than you! You will learn the power of the double-barrel shotgun is not enough to easily take down the Scrake or Flesh Pounder anymore. Single headshots do not take down the sirens anymore with any weapon. Teamwork becomes more and more essential.

Again, the normal map rotation, and your kills will count toward achievements and leveling.


Killing Floor: S.N.A.F.U.
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The next step in your training to annihilate these bastards is the SNAFU server. By now, you have gotten used to the weapons and the creatures you face each time to venture out to make money and kick ass.

This server is set on "Skilled" difficulty. This is a level that does NOT have any achievements associated with finishing the map, but does exist and is literally the half way mark between Normal and Hard difficulties.

Again, the normal map rotation, and your kills will count toward achievements and leveling.



Killing Floor: Dead Again
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Well, the good old days are over. The world is succumbing to the plight of the Zombies. They are killing more and more humans. There are now many more of them in comparison to humans. They have learned many new skills, become stronger than ever, and a single human, with any weapon, cannot take down a Flesh Pounder without taking significant damage unless you have great distance between you. Teamwork is absolutely essential and no matter how much dodgeball you play with the patriarch, all weapons you carry, unloading it all into the patriarch will only anger him. You will have to plan on where to get your extra ammo before he arrives, or you will perish with the rest of the humans who go against him!

The setting on this server is Hard. Advanced teamwork tactics are necessary. Timing you reloads with others not reloading is imperative. Sticking together is a must. Welding doors and creating gauntlets for the hordes of creatures is a necessity. Conservation of ammo is also a must.

Again, the normal map rotation, and your kills will count toward achievements and leveling.


Killing Floor: F.U.B.A.R.
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Just when you thought you had it all figured out; just when you thought you knew what you were doing, then the creatures pull a 180 on you and it is like you entered another world. These clots are not stupid. They know how to surround you, corner you, and bite your head off! Gorefasts run faster than you and slice~n~dice in groups to make quick work of you!

This server is set on "Masterful" difficulty. This is a level that does NOT have any achievements associated with finishing the map, but does exist and is the next step above Hard difficulty. If you don't have at least one level 5 perk, you should not be here. This is not a place to "work your lower level perks". Your teammates will scavaging your weapons from your corpse if you do!

Again, the normal map rotation, and your kills will count toward achievements and leveling.


Killing Floor: T.A.R.F.U.
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This is it, last step before the hardest thing imaginable! One above "Masterful" and one below "Suicidal", this is the final test before you prove your skill as a suicidal maniac! All perks should be at level 5 at this point. No more popping heads off the wave 1 guys with your pistol. Now you NEED your level 5 perk weapons just to make it through the first wave!

This server is set on "Inhuman" difficulty. This is a level that does NOT have any achievements associated with finishing the map, but does exist and is the step just below Suicidal difficulty.

Again, the normal map rotation, and your kills will count toward achievements and leveling.



Killing Floor: Feeling Suicidal
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The ultimate challenge. It was hard enough before the update, but now, it is total insanity. The Zombies have nearly conquered the entire world. They have mastered all of their skills, bulked up to almost 2x their hit points, strength, and speed of the good old days of "Normal". No more outrunning even Clots! Only the level 4 or 5 medic can outrun any of these creatures, and no one outruns the Scrake or Flesh Pounder or Gorefest when they get irked! They also get irked just because you are there! No need to shoot them to get them coming to eat your flesh!

The setting on this server is Suicidal. Perfect teamwork tactics is necessary. Timing you reloads with others not reloading is imperative. Sticking together is a must. Welding doors and creating gauntlets for the hordes of creatures is a necessity. Conservation of ammo is also a must. You can unload 2 or 3 Bullpit clips into a single Scrake's HEAD before taking him down! No more waiting until wave 8+ to get that L.A.W. - it is now necessary by wave 4! If you are not at least a level 4 in whatever class you plan on playing, don't bother coming here! Only a level 5 skill using the weapon enhanced by the skill can mostly offset the hit points of these creatures. They still have the speed and anger which is not present on the easier servers, but at least you won't blow through crazy amounts of ammunition on low level creatures like Clots, Stalkers and Bloats.

Like the other servers on this page, it has the normal map rotation, 10 waves, and your kills will count toward achievements and leveling.

The settings on this Killing Floor server are standard. There is nothing Bizarre here.

Instead of the NORMAL 4 waves, there are 10 waves! The DIFFICULTY specified in the paragraph describing the server is the same difficulty that is used in "Solo" mode. The end boss IS enabled.




Killing Floor: I Ain't Got No Friends....
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Now to take things to an ENTIRELY new level. Once you have beaten the other levels and have teammates you have gotten to know and work well with, it is time to REALLY test your skills.

This server is set on NORMAL. Your level 6 perks are both a blessing and a burden. Your perks make it easy to take out the creatures, but on THIS server, you also damage TEAMMATES! Yes, friendly fire is ON! Time to learn how to stop those zombies and NOT kill your team in the process!

Like the other servers on this page, it has the normal map rotation, 10 waves, and your kills will count toward achievements and leveling. Also, since it is on NORMAL, you can get the 6 achievements associated with a server of this level. Damage is at 10% of what it would do to the creatores, so as an example, a level 5 sharpshooter with a crossbow would do 600 damage to a FleshPounder when making a headshot, therefore a headshot on a teammate would cause 60 damage.



Killing Floor: Revenge
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Just Like "No Friends" above, this is a HARD version, normal game but with Friendly Fire enabled.



Killing Floor: Homicidal Rage
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Just Like "No Friends" above, this is a SUICIDAL version, normal game but with Friendly Fire enabled.





Just remember this for difficulty levels:
Beginner < Normal < Skilled < Hard < Masterful < Inhuman < Suicidal


These servers have the following Map Rotation:







Killing Floor: Members Only
64.17.101.70:8707

Like the "Staying Alive" server, the settings are identical in every way, except this server is used when our members want to get together and play but our other servers are full or cannot accomodate the entire team of members who want to play. After all, teamwork is a skill you develop with other people, and it is something you learn WITH a team of people, specific people. Sure the concept of teamwork and understanding what your character class can do is something you can learn with any team of people or on your own, but only after playing with a specific group of people can you become a highly effective team. One person can ruin the entire game if they are not on board with your team. That is why we created this server where a team can go play in peace. Over time, the Difficulty level of this server may change.



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